


Play the game, unlock achievements, get better items, do the challanges and know that you won't unlock anything if you play using a seed. SOOOO many things you can do, you unlock more and more items the more you achieve. Learn the different items and what they do. Learn the bosses and their pattern/weakness etc. Learn the cards and what their effect is. Learn the different enemies and how they attack/pattern of their attack. You can't just beat the game right off the bat buddy, i bet you needed some time to master Halo as well, am i right? Of course I am.

You barely even touched the game so how would you know, right? Цитата допису Dark Redshift:Also to the kaiserlucas, there IS no practice in a game that's hard but completely randomised, made worse by losing save game progress so you can't even try again. There isn't even an easy mode to defualt to and never leave like in Ultima Underwold or FTL. The permadeath hardcore mode of that game is entirely optional but here you don't get a choice. Minecraft works with random worlds because you don't permanetely fail when you die and you can recover your stuff if you're quick or at least get new ones. I tried using the password system and succeeded then through practice, but it didn't count my win and I didn't even get an end cutscene.

I've also beaten a few halos in Legendary too with a couple of skulls on. Not to mention PID had a randomised Labirinth level filed with electrofied rover spheres. Specific examples being Painkiller, ROTT 2013, Super Meat Boy, the Marathon trilogy on Total Carnage, Pathways into Darkness, Splinter Cell 1 on Xbox, Descent 1 and both System Shocks (mouselook mod for SS1 of course) Also to the kaiserlucas, there IS no practice in a game that's hard but completely randomised, made worse by losing save game progress so you can't even try again.Īnd I have beaten a lot of hard games too so don't think I'm a causal gamer.
